The project launch to bring parents and children together in an attempt to build the whole of Salisbury virtually in Minecraft is fast approaching and seeing as though so many great things have happened recently, I thought it would be good to summarise updates.
After the announcement online, the event was fully booked up in a matter of hours. I have never known anything I’ve organised to gather pace so quickly the way this event did. As a result, the posters I had made to help boost interest weren’t required. Due to its popularity, the event will be run again next year, so the posters won’t go to waste. Roll on Sunday 8th December!
The lovely people at Salisbury Cathedral have kindly sent through the plans for their building. Realising that the cathedral is the starting point of the project, it is hugely important that it is built it in the correct proportions and to scale. These plans will help enormously, thank you!
I’ve even connected with Microsoft and, well, came away with a badge and a whole bag of excitement. More to follow.
Television and Radio
The Salisbury Minecraft project was featured on TV and also radio. Out of the two, I think live radio was the scariest. You can listen to the breakfast broadcast here.
Another series of courses come to an end at Bishop Wordsworth School today. The introductory coding courses walked the pupils through developing their own games in Scratch before making the leap to Python. For their final project, they had to code in Python their very own fruit machine, calculating odds and probability to work out their winnings. I’ve been really impressed by the different ways in which the task was tackled.
They also leave with a number of guides to help them develop their skills further whilst also offering tips on how to publicise their creations.
Festive fun with First Coding!
Did you see First Coding on TV talking about the up and coming Minecraft event?
We’ve been putting together an ecology simulator in Scratch where the user has to decide when to introduce predators in order to bring balance to the ecosystem. Both the insects and predators follow rules:
The game will include habitat that insects will feed off
Feeding insects gain energy
Increased insect feeding will result in a shrinking landscape
Reduced insect feeding will result in an expanding landscape
Insects can only reproduce if they have sufficient energy
Insects die if energy levels reach zero
One predator at a time will be introduced by the player
A maximum of three introductions at a time
Predators feed off insects to gain energy
Predators can only reproduce if they have sufficient energy
Predators die if energy levels reach zero
The response to the Minecraft Salisbury event has just been amazing! We will be holding a number of sessions over the coming months, the first event is on Sunday 8th December. For more details please check out our newsletter here: https://mailchi.mp/61d536987b1c/minecraft-event-the-first-coding-newsletter
BUILD A MINECRAFT SALISBURY!
Be part of something spectacular. We’re looking for Minecrafters of all ages to help us with this challenge. If you want to be part of this project to recreate the cathedral, shops, parks, schools and houses, First Coding want to hear from you.
We’re still fine tuning the details (and mining for blocks), but we know it’s going to be fun, free and an enormous event. If this is something you’d like to know more of, sign up to our newsletter where we’ll be announcing the details as soon as we have them (don’t worry you can unsubscribe at any time and we definitely won’t be selling your details on to anyone!) Sign up here: http://eepurl.com/dgVLyT
First Coding would like to share some great news with you all!
We have a year 8 pupil who is fanatical about animation and coding. This summer he worked on a complicated interactive animation built in Scratch and designed a web page around it to really show it off. We then sent it through to Aardman and last week one of their creative directors wrote the loveliest reply…
“I think he has done brilliantly! To do ALL that, and at the age of 12, is fantastic! He has a long and exciting career ahead of him, he can go in any direction he chooses, and to be so dedicated at such a young age is wonderful to see. Well done, I look forward to what he creates next!“
This is a great example of how children can unlock their potential through creative coding.
The coding club at Bishop Wordsworth’s School will be starting again in a few weeks, so parents be on the look out for club emails that are being sent. Every pupil will be getting a welcome pack full of tips and tricks to help any budding young game developer, including First Coding’s guide to coding, how to make money from your Scratch and Python games and tips on distributing your games and getting noticed.