Have you recently sat your mock exams and require some additional GCSE Computer Science tuition? First Coding can help. There will be after school and Saturday afternoon tuition slots becoming available soon. Drop a line to firstname.lastname@example.org for more information.
First Coding is running another Python introductory course for 11 – 14 year olds who are confident around computers and would like to start developing their coding skills through this programming language.
Over the four weekly sessions, students will learn the important concepts of programming whilst working towards their own text-based adventure games. We will also cover how to host and distribute the games you make.
The course starts on Saturday 15th February between 2.30pm and 3.30pm and will run for four weeks. The cost is £80 per student and sessions are held at the First Coding offices here in Salisbury: http://www.firstcoding.co.uk/contact/
I am very pleased to be given the opportunity to talk at next month’s TEDx event here in Salisbury. I will be talking about ways to use code creatively whilst showcasing First Coding and a few of its projects. I have always wanted to say “Thank you for coming to my TED talk” and now I can!
There were so many great projects that came out of the Christmas Coding workshop last week. The children first started by building animated Christmas scenes before adding interactive crackers. Clicking on a cracker reveals a joke selected at random from a list of terrible jokes. You can sample some of the crackers and their jokes here: https://scratch.mit.edu/projects/354037013/.
We will be running our popular Young Coders’ course again on Saturdays for 7 – 10 year olds. Commencing on 11th January 2020, 2.30pm – 3.30pm, it runs for four weeks and costs £80 per child.
The theme of this course is Ciphers and Secret Messages and over the four weeks we’ll not only be covering important programming concepts that can be applied to applications and game design but we’ll also be working up to a final project where the class will learn how to make their own cipher machines, encoding and decoding messages.
We had a great turnout for our Minecraft Salisbury event to mark two years of the business. Although there is still a great deal to build on the map, here is a quick tour of what was achieved. First Coding would like to say a huge thank you to everyone who turned up to build their own little part of the city.
There will be more Minecraft Salisbury events in the New Year, however if your school would like to take part in this project then please get in touch. We have plans to take this event tour.
The project launch to bring parents and children together in an attempt to build the whole of Salisbury virtually in Minecraft is fast approaching and seeing as though so many great things have happened recently, I thought it would be good to summarise updates.
After the announcement online, the event was fully booked up in a matter of hours. I have never known anything I’ve organised to gather pace so quickly the way this event did. As a result, the posters I had made to help boost interest weren’t required. Due to its popularity, the event will be run again next year, so the posters won’t go to waste. Roll on Sunday 8th December!
The lovely people at Salisbury Cathedral have kindly sent through the plans for their building. Realising that the cathedral is the starting point of the project, it is hugely important that it is built it in the correct proportions and to scale. These plans will help enormously, thank you!
I’ve even connected with Microsoft and, well, came away with a badge and a whole bag of excitement. More to follow.
Television and Radio
The Salisbury Minecraft project was featured on TV and also radio. Out of the two, I think live radio was the scariest. You can listen to the breakfast broadcast here.
Another series of courses come to an end at Bishop Wordsworth School today. The introductory coding courses walked the pupils through developing their own games in Scratch before making the leap to Python. For their final project, they had to code in Python their very own fruit machine, calculating odds and probability to work out their winnings. I’ve been really impressed by the different ways in which the task was tackled.
They also leave with a number of guides to help them develop their skills further whilst also offering tips on how to publicise their creations.