Building Salisbury in Minecraft

When the kids took over the city!

We had a great turnout for our Minecraft Salisbury event to mark two years of the business. Although there is still a great deal to build on the map, here is a quick tour of what was achieved. First Coding would like to say a huge thank you to everyone who turned up to build their own little part of the city.

There will be more Minecraft Salisbury events in the New Year, however if your school would like to take part in this project then please get in touch. We have plans to take this event tour.

The Minecraft Salisbury Event – Update

The project launch to bring parents and children together in an attempt to build the whole of Salisbury virtually in Minecraft is fast approaching and seeing as though so many great things have happened recently, I thought it would be good to summarise updates.

Posters

After the announcement online, the event was fully booked up in a matter of hours. I have never known anything I’ve organised to gather pace so quickly the way this event did. As a result, the posters I had made to help boost interest weren’t required. Due to its popularity, the event will be run again next year, so the posters won’t go to waste. Roll on Sunday 8th December!

Cathedral Plans

The lovely people at Salisbury Cathedral have kindly sent through the plans for their building. Realising that the cathedral is the starting point of the project, it is hugely important that it is built it in the correct proportions and to scale. These plans will help enormously, thank you!

Salisbury Cathedral Plans

Microsoft

I’ve even connected with Microsoft and, well, came away with a badge and a whole bag of excitement. More to follow.

MicrosoftEDU

Television and Radio

The Salisbury Minecraft project was featured on TV and also radio. Out of the two, I think live radio was the scariest. You can listen to the breakfast broadcast here.

The Minecraft Event of the Year

BUILD A MINECRAFT SALISBURY!

Be part of something spectacular. We’re looking for Minecrafters of all ages to help us with this challenge. If you want to be part of this project to recreate the cathedral, shops, parks, schools and houses, First Coding want to hear from you.

We’re still fine tuning the details (and mining for blocks), but we know it’s going to be fun, free and an enormous event. If this is something you’d like to know more of, sign up to our newsletter where we’ll be announcing the details as soon as we have them (don’t worry you can unsubscribe at any time and we definitely won’t be selling your details on to anyone!) Sign up here: http://eepurl.com/dgVLyT

Launchpad 4 Life

This week kicked off the creative coding workshops hosted by First Coding as part of Launchpad 4 Life’s summer activities. Launchpad’s mission is to provide school leavers and young adults with essential support to develop personal qualities, skills and confidence in preparation for their next steps in life. Please do take a look at their website here.

 

Game Jams

Weekly game jams such as the one held over at WeeklyGameJam are a great way of getting inspired and experimenting with new game design ideas. It’s also a great way to meet and interact with a community of people who share the same passion for games and coding as you do.

I decided to take my own advice this time and took part in the Can’t Touch It! theme where you have to build a game within a week that fits with the week’s chosen topic. After brainstorming a couple of ideas I got to work building a prototype in Scratch, then I worked on polishing it once I was happy the game mechanics were working. I’ve seen the most fantastic games that were built within a day, mine titled Circles was built in two days. I’ve detailed the process I followed over on my personal blog here.

The idea of the game is to continuously contain the smaller moving circle with the ever decreasing perimeter.

PLAY THE GAME HERE