Three new coding clubs kick off this week. The pupils will be learning how to code their own text adventure games in Python. These games were a huge part of most people’s childhood and if you would like to learn more about them then I would recommend books by Steve Jackson and Ian Livingstone. Here are my only surviving copies from the 80s and 90s.
This week saw the launch of another computer club at Leehurst Swan school. This half term focuses on game making, paying close attention to character animation, level design and scoring systems with the aim of providing pupils with enough knowledge to make their own games over Christmas.
As our game designing courses progress, there have been a number of really good points that have emerged from discussions and the projects we’re making.
The most important one so far has been to concentrate on what you’re good at when it comes to game design. If you’re more of an artist than a coder then focus on the art, there is a huge resource out there to help with the coding side of things. Likewise, if you’re a good coder but poor at art then why not consider purchasing some assets. This is we’ve done in this case and the best thing is, we’ve found a character that almost matches exactly our concept drawing!
As our game is going to be a vertical scrolling ninja game, we’ve been working on a suitable name for it all weekend and we’ve hit upon “Night Fall”.
It’s been rather busy lately as preparation continues for a few up and coming courses and events. Today saw the last half-term app building workshop where we made a few silly but fun apps for Android phones and tablets. These sessions taught the pupils important concepts of design and I hope it encourages them to continue building on their ideas.