Another creative workshop, back by popular demand is our Python course. This too will be hosted online via Zoom and if you would like to book a place on this course then please email firstname.lastname@example.org. Why not play a game that came out of one of these workshops here.
We are kicking off our summer of creativity with our most popular workshop, the Scratch Game Designer. Unfortunately all workshops this summer are being held online via Zoom and if you would like to book a place on this course then please email email@example.com.
In this week’s game design video we finish up on our Scratch game Lockdown Letters. Click the video below to learn how to code the paper aeroplanes that the player flies to the targets that we looked at last week.
Never assume Scratch is something only younger children use! At First Coding, we regularly submit the games we make in Scratch to game design competitions, competing alongside Unity developers and other independent game designers.
Welcome to the first episode of our Scratch game design series. Every Friday they’ll be a new video showing how we make the game Lockdown Letters. Click the video below to learn how to build the title screen as well as the background.
Please consider subscribing to the First Coding Patreon page to get access to the Scratch file for Lockdown Letters as well as other creative coding resources.
JOIN FIRST CODING AS WE MAKE A LOCKDOWN COMPUTER GAME
Starting Friday 24th April
First Coding is about to start making its first computer game inspired by the current lockdown. We’ll be making Lockdown Letters step by step in a series of weekly videos, with a new one available every Friday.
We would love it if you followed along and made your own version of the game – adding your own ideas too. The concept is simple, you’re one of many people in a town currently under lockdown and you must circulate letters of encouragement to other households to keep the town’s spirits up. You can only communicate with people by writing notes on paper aeroplanes and flying them to their destinations.
We’ll be building the game in Scratch, and during the guide, you’ll find out how to make the game, converting it to HTML so that you can package it up for distribution, and even some tips on how you can earn some cash from your game.
At First Coding, we regularly submit the games we make in Scratch to game design competitions, competing alongside Unity developers and other independent game designers. Never assume Scratch is something only younger children use! You can see our recent Scratch competition entries at The Rocket Arcade if you’re interested!
Starting Friday 24th April on Facebook and YouTube!
Like our Facebook page and YouTube channel to follow your dreams of becoming a games designer. Open to all ages and abilities. Every week a new video will be posted, along with the opportunity to view previous sessions if you may have missed. There will be four weekly videos concluding with a fifth live Q & A session.
Three new coding clubs kick off this week. The pupils will be learning how to code their own text adventure games in Python. These games were a huge part of most people’s childhood and if you would like to learn more about them then I would recommend books by Steve Jackson and Ian Livingstone. Here are my only surviving copies from the 80s and 90s.
This week saw the launch of another computer club at Leehurst Swan school. This half term focuses on game making, paying close attention to character animation, level design and scoring systems with the aim of providing pupils with enough knowledge to make their own games over Christmas.
As our game designing courses progress, there have been a number of really good points that have emerged from discussions and the projects we’re making.
The most important one so far has been to concentrate on what you’re good at when it comes to game design. If you’re more of an artist than a coder then focus on the art, there is a huge resource out there to help with the coding side of things. Likewise, if you’re a good coder but poor at art then why not consider purchasing some assets. This is we’ve done in this case and the best thing is, we’ve found a character that almost matches exactly our concept drawing!
As our game is going to be a vertical scrolling ninja game, we’ve been working on a suitable name for it all weekend and we’ve hit upon “Night Fall”.
It’s been rather busy lately as preparation continues for a few up and coming courses and events. Today saw the last half-term app building workshop where we made a few silly but fun apps for Android phones and tablets. These sessions taught the pupils important concepts of design and I hope it encourages them to continue building on their ideas.