We’ve been putting together an ecology simulator in Scratch where the user has to decide when to introduce predators in order to bring balance to the ecosystem. Both the insects and predators follow rules:
INSECTS
The game will include habitat that insects will feed off
Feeding insects gain energy
Increased insect feeding will result in a shrinking landscape
Reduced insect feeding will result in an expanding landscape
Insects can only reproduce if they have sufficient energy
Insects die if energy levels reach zero
PREDATORS
One predator at a time will be introduced by the player
A maximum of three introductions at a time
Predators feed off insects to gain energy
Predators can only reproduce if they have sufficient energy